Sign Up

  • Verification Code
  • invite UID
I want to get information about activities, sales and personal offers

or continue with social networks

discord
Already have an account?

Log In

Remember me Forgot your password?

or continue with social networks

discord
Not a member? Sign up now

Guide

ARC Raiders Enemy Weakness Guide

Jul 25, 2026
Share: WhatsAppReddit

Bro, the most heartbreaking thing in ARC Raiders isn't getting backstabbed by another player—it's finally looting a bag full of god-tier gear, only to run into a mechanical beast, dump all your ammo into it while it keeps bouncing around, and end up handing over your life! In reality, the ARC robots in the game all have built-in fatal flaws. As long as you don't foolishly pump bullets into their frontal armor, you can wipe them out in just a few shots by hitting the right spots. Today, let's get straight to the point and break down the weaknesses of these common mechanical monsters, teaching you how to clear the field using the absolute minimum amount of ammo!

 

 

 

Weaknesses of Small High-Agility Units

Although these little guys don't look like they have much health, if they swarm your face or harass you from the air in groups, they can knock you down in seconds, so taking them out requires a one-shot kill mindset.

 

Weaknesses of Medium Special-Ops Strikers

These types of monsters usually come with unique attack mechanics or extreme mobility, making it essential to catch their skill wind-ups and stagger windows for a clean kill.

 

 

Weaknesses of Heavy Ground-Armored Units

Faced with these "iron hulks," shooting them head-on is basically just giving them a bath, so learning how to kite them and break their joints is the ultimate mark of a pro player.

 

Once you master these weaknesses, you won't have to dodge ARC patrols next time you're out scavenging in the wasteland. As long as you coordinate well with your teammates to divide labor between destroying joints and hitting cores, you'll find that these terrifying metal killers are actually just walking "high-tier material crates." 

 
MMOM mobile_cart 0